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Electronic Arts

Vancouver / Global

Rendering Software Engineer — Real-Time Graphics

Job Description

Electronic Arts’ EA SPORTS NHL team in Vancouver is seeking a Rendering Software Engineer to evolve our rendering engine for multiple target environments and maintain high visual quality.

You’ll implement core rendering pipelines, shading systems, and tools across diverse hardware, collaborating with Technical Artists, Art Directors, Gameplay Engineers, and Core Engine teams to deliver fluid, real-time hockey experiences.

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