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Electronic Arts

Canada / Global

Systems Software Engineer – Immersive UFC Engine (Hybrid)

  • Hybrid

Job Description

Electronic Arts’ EA SPORTS UFC team in Vancouver is seeking a Systems Software Engineer to help build the engine and platform technology supporting gameplay, animation, rendering, online, front end, and tools. You will solve performance-sensitive problems, own scoped features, and partner with UFC teams in a hybrid model, spending three days per week at our EAV Studio in Burnaby, reporting to the Senior Software Engineer.

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