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Lightfox Games

Vancouver / Global

User Interface Artist

Job Description

Lightfox Games is seeking a talented and enthusiastic UI Artist to join our Vancouver based team to work on an unannounced mobile game for a world-class IP and Publisher. This role is hybrid out of our Vancouver studio with approximately 50% of time expected in-person.

Responsibilities Own the visual design and production of UI assets across game systems, working off of an established style

Collaborate with UX designers, game designers, and engineers to translate wireframes and feature specs into polished, implementation-ready assets

Create shared UI libraries that allow for faster and more performant implementation of new features

Create and iterate rapidly on UI based on playtests and stakeholder feedback

Requirements 5+ years of UI art experience in games, with at least one shipped mobile title

Strong portfolio demonstrating both high-quality UI craft and the ability to work across a range of styles and screen contexts

Deep proficiency in Photoshop and/or Illustrator; comfortable working in Figma for mockups and handoff

Hands-on experience working directly in Unity, with a deep understanding of prefabs, canvas systems, asset atlasing, and UI animation workflows

Experience designing for live ops, including event storefronts, battle passes, or limited-time content flows

Solid understanding of mobile UI constraints: aspect ratios, touch target sizing, performance budgets

Nice to have Experience on a title with ongoing live ops post-launch

Experience building or maintaining a UI component/design system from early stage

Comfort working in a small team where roles overlap and ownership is broad

Compensation CA$85,000 – CA$115,000 depending on experience, plus health/vision/dental coverage, RRSP matching, and equity.

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